Games for Cities Conference
How can games improve the process of urban planning? That’s the central question at the upcoming Games for Cities International Conference, taking place in Het Nieuwe Instituut in Rotterdam, April 20-21 2017.
At the conference, game designers, researchers, architects, planners and policymakers explore how games can be used as a method for generating more engaged citizens and more inclusive cities. Gaming offers a real alternative to standard forms of civic engagement in the 21st century, bringing a range of stakeholders together and enabling collaborative decision-making and conflict resolution to emerge from this.
Keynotes include: Paolo Pedercini of Molleindustria, Eric Gordon from Emerson’s Engagement Lab, Urban Think Tank’s Alfredo Brillembourg, Felix Madrazo from Inter.National.Design, and Play the City’s Ekim Tan. 10 leading city-games will also be available for play at the conference.
There will be a doctoral consortium scheduled prior to the conference. PhD students and other early stage researchers working at the crossroads between game design, city-making practices, bottom-up participation, and civic media are invited to present their studies in a 20-minute conference presentation. Presentations should address the use of games in the process of urban planning or city-making. Topcis could include (but need not be limited to):
- design aspects of city-games
- aesthetics of city-games
- the role of city games in democratic processes of city-making
- city-games as a ‘civic medium’
- city-games & urban policy
- city-games & democratic urban governance
- critical evaluations of city-games